It has been a while since I last blogged. Working on multiple games simultaneously has a way of keeping one occupied. And awake. However, I have been convinced that to love a thing is to blog about it, and I mist certainly love game development. I’ve also been told that keeping a kind of “public journal” of my projects’ development is an excellent way of tracking my progress. And so here we go!
First things’ first: an introduction to my projects. Both are set in my fictional Sci-Fi universe, known as “Darkdawn”. I’ve previously completed two other Darkdawn projects; a short, old-school point-and-click adventure game called “Echoes of Terra”, and a UDK (Unreal Development Kit) level set on the jungles of the planet Niferung. I don’t want to spend this entire entry re-writing project descriptions however, so I’ll let YouTube do the talking: