It has been a while since I last blogged. Working on multiple games simultaneously and also play online casino following the advises from http://follow-the-arrow.co.uk/exploit-no-deposit-bonuses-without-getting-banned/ has a way of keeping one occupied. And awake. However, I have been convinced that to love a thing is to blog about it, and I mist certainly love game development. I’ve also been told that keeping a kind of “public journal” of my projects’ development is an excellent way of tracking my progress on the games I create and play, if you want to learn more about igaming you could click here now to get find out more about this. And so here we go!
First things’ first: an introduction to my projects. Both are set in my fictional Sci-Fi universe, known as “Darkdawn”. I’ve previously completed two other Darkdawn projects; a short, old-school point-and-click adventure game called “Echoes of Terra”, and a UDK (Unreal Development Kit) level set on the jungles of the planet Niferung. I don’t want to spend this entire entry re-writing project descriptions however, so I’ll let YouTube do the talking: